i'm an adult now. i think
Before I... well... yap, there's something I want to say about the way I write these blogs, that you honestly may have noticed on past posts of mine, and that is that I write over a long period of time and often come back to revise or correct different sections. I don't always write sequentially, so sometimes I may backpedal something I already wrote or something that is mentioned later; I try to keep it as comprehensible as possible, but there may be some time-related weirdness. Happy reading.
So now that my research paper and finals are finished, I really have no excuse not to write. Thanksgiving break really curb-stomped and Of Mice and Men'd my work ethic but I think I can maintain it over winter break, as I will have virtually nothing to do for the two-or-so weeks I'm spending with my dad. The original goal I set for myself in the first draft of this post was to have 15 pages of Home written by the time this gets published.
It seemed like a reasonable goal, and yet when I finally reached only the fifth page, I realized just how poorly planned this entire project is. My outline document, which is barely even a page itself, is so unorganized. It even has a section called Add Somewhere, the contents of which I have not added anywhere in the past month or two it's existed. It's such a shitshow that the worldbuilding, which is arguably my favorite part of writing any story, is just--well actually, let me show you.
Back to the coping board
So after realizing that I would be stabbing myself in the foot by trying to write like this, I went down the incredible rabbit hole of self-deprecation and found myself questioning (for the nth time this week) my career choices, my work ethic, my value as a human being, yada yada yada.
I can be dramatic sometimes.
But after my drama-queen spiral, I wanted to figure out somewhere to go from here, some way to improve. And that desire to better myself ended up in a solid multi-hour doomscroll session, BUT where it landed me was important.
For context, my favorite director is Christopher Nolan, and the first of his movies I saw was actually Oppenheimer. I watched a LOT of interviews of him and the cast after the movie came out, and I think it's a fair claim to say that movie is a big reason for why I don't completely hate filmmaking. But that's besides the point; the point here is, after watching Interstellar in theaters a few days ago, I was in another Chris Nolan-interview binge-watching state of mind.
And through these different interviews, I made my way back to an Oppenheimer interview I watched a while ago. But there was one moment towards the end that I completely overlooked last time. Matt Damon talks about being unable to pick a favorite/best Nolan movie, that it's just impossible.
As the little cretin of spite and malice that I am, I tried to immediately disprove that claim. And yet I couldn't.
I started thinking more about what actually does separate Nolan's films from one another. I've not seen all of them, but the ones I have were so different from each other that it seemed pointless to compare
any together. For example, is Memento less awe-inspiring than Oppenheimer? Yeah, well, no shit. Very few movies can ever compare to that kind of gravity.
But is it any lesser than Oppenheimer? I thought about that for a while. I really enjoyed Memento and the conversation it provoked, on a level identical to that of Oppenheimer. It got me thinking about what I truly value in a film, and on a simpler level what I value in a story.
I ultimately settled on the opinion that both of these films are masterpieces that live and breathe within the parameters of the story; and what I mean by that is that Memento would never ask for the grandiose, theatrical explosions. Oppenheimer is a whirling, larger-than-life hurricane of a movie, yet it's made that way because that's what best fit the parameters of visualizing the life of the man whose creation literally changed the chemical composition of our entire planet and all carbon-based life.
Memento is meant to be human; the plot, the themes, the dynamics between characters are all pieces of a puzzle, one that just happens to be smaller than Oppenheimer. If we think of stories as puzzles, then yes, sometimes we may need more pieces and a larger canvas to fully capture the image, yet that does not mean that a smaller puzzle with less pieces is any less beautiful.
At this point, I may just be rambling a perspective you disagree with, or may have already realized, so I will try to summarize why I find this philosophy important.
I don't know what Home is. The idea started in some feedback I wrote for my friend Wade's script. After a bit of brainstorming, I believed it could make a good short film. Then I realized there were so many avenues I could explore with it that it might work best as a limited series. And then I thought it could be shortened to a feature-length film. Without making up my mind on what it could be, I just blasted past worldbuilding and fully outlining the story and started writing. The story as it is now is a small puzzle that I've lost the pieces for, and yet all the initial planning and ideas indicated that this should be a much larger puzzle. I wanted to capture a human theme with a massive plot, and I think it was disrespectful to the story for me to attempt that without genuine foresight and planning.
Ordinarily, I'd end the blog somewhere around here, but I'd like to take the time in this post to really explore the process of resetting my writing style and building back from the ground up.
but before that!
This is a blog. I'm kind of obligated to make it a mishmash of insight into my mind and just horseshit gabbing. So.
I've been dealing with brain fog for a while now. As you can tell from the title, it was sort of foundational to the idea behind this website. But boy, oh boy, has it gotten worse.
Visualization of my Prefrontal Cortex
Short-form content is really a pain in the ass. I deleted TikTok and Twitter years ago because I was genuinely addicted to them, but recently Instagram reels and YouTube shorts have been slitting my ever-scarred brain yet again. I think I may just have to delete the latter app off my phone; I really only go on it to watch RTGame, basketball clips, or check if CoryxKenshin is back (he unfortunately is not).
Fun fact, the time between writing these two paragraphs was spent doomscrolling reels. Art truly imitates reality and whatnot.
What really frustrates the ever-living fuck out of me about Instagram is that it's such a convenient app. I have so many friends that I only talk to on there, because WOW am I bad at striking up text conversations. I'm sure that, given enough time off Instagram, I could become better at making the time to reach out to those people, but socializing is such a damn hassle.
There's really only one genuinely good solution I found, which is the Distraction Free Instagram app. Which is unfortunately only on Android. So I guess I will cope and eventually try deleting the app. Again.
this hurts me more than it hurts you. Actually it really hurts only me.
To begin improving my present writing, I will face my greatest fear. Ever.
Reading my past works.
The reason for subjecting myself to such a Herculean feat of self-torture is that, while I sometimes watch a movie, read a book, or generally consume a piece of content, and subsequently analyze/review what I liked about it and think about how I might implement that in my own work, I find myself realizing that I haven't really gotten better at writing since...ever?
You might say that that's an exaggeration, to which I would say shut the fuck up, but on a more serious note I feel like there's some validity to the hyperbole. I read a lot as a kid, and my writing style reflected the random amalgamation of words I'd read or phrases I knew. It was like throwing paint at a canvas; I knew what each word meant but there was never any collective intent behind each word choice, or in other words sentences didn't really build off their predecessors.
To begin this process of self-immolation, I'd like to start with a document I found in my old personal email that I'm 60% sure I didn't write.
This document, titled "AoA: Worldbuilding" is twelve pages long. For this reason, as I can't imagine I managed to plan that many pages of a project, I don't think I wrote this, and yet I have editing access, have no recollection of it at all, and it reads like something I'd write. So with the rather large chance of this being some random person's work I'm shitting on, I'd like to steamroll pretty much everything about this amalgamation of horseshit.
First of all, what the actual fuck is this language. The pantheon of the Gods is comprised of Jalzahar, Turnagg, Aidmora, Varao, Axdos, Merenos, and the Ur-Dragon.
WHAT THE FUCK IS AN UR-DRAGON?!
Ignoring the names of these Gods, presumably none of them grounded in some common fictional language, the actual power delegations between them make no sense. Jalzahar, who was pretty much the catalyst of this 'Divine Ruin' that killed most of the Gods, is the God of Light, Justice, Righteousness, etc. Ok. Sure, I can see that. Then we have someone like Merenos, who's the God of Magic, Knowledge, and Hope. Okay... I can see that, too. There's not so many Gods of natural phenomena but I suppose this is a society that valued ideology and philosophical thou-- Ur-Dragon, God of Dragons.
What the fuck.
I don't want to get too much into the actual worldbuilding, because I'm not so sure if this is my own work, so I'll just leave it at this.
Yeah, I don't think I wrote this.
Anyways, here's the first verse.
Leaving the realm of Google Docs, I'd like to take a look at what little Final Draft scripts I have left. I believe the first thing I wrote on Final Draft was a mockumentary called Super Maurice. It has unfortunately been lost to the sands of time (I re-discovered it years ago and deleted it due to embarrassment). I've lost a lot of my past works to the same issue.
One of the few remaining ones is a skit I actually wrote in my Junior year called Next to Godliness. You can read it yourself, but it's a mockumentary inspired by a then-recent binge of Modern Family and the general state of affairs in the apartment I was living in at the time. It's pretty alright for a two-to-three-minute skit, I think it would really just come down to production and editing to get the punchlines to land properly. Not my best work, but also not bad.
The next script I'd like to look at is my favorite from high school; Weefle, Beefle, Shnoop! I say it's my favorite not because it's particularly well-written, but I just had the most fun writing it from the perspective of a slightly demented, omnipotent game show host. This one is inspired by the episode of Voltron: Legendary Defender called The Feud! Again, I don't really have much to say here, but mainly because the critiques of my next and final work apply to this one too. Also, Weefle, Beefle, Shnoop, unlike its predecessor, was actually made and aired on my high school TV program's YouTube channel, so you can see that in all its poorly-executed glory.
If you were to ask me what my best work is, I would say INCANDESENCE. Do I think it's objectively good? No. But it represents a lot to me, as it was the hardest video I've ever made and I refused to give up on it. In fact, this blog itself was made to document the process of making it as part of a class, and you can watch the final thing here.
So while I have a lot of previous posts showing my process making the short film, I've never really had a chance to fully dog on the script. Firstly, I'd like to say that, though the film is stylistically inspired by Interstellar, I think it's more fair to say that it's more inspired by Christopher Nolan's works as a whole. For example, the intro, both with its "cold open" and supertitle, are pretty much a direct reference to the script of Oppenheimer.
Oppenheimer
INCANDESENCE
By the way, the line of prose I included is from the poem She Was a Phantom of Delight, which I had to read in AICE Literature AS. I hated that class, but there were some takeaways I gained from it. The full line was "And now I see with eye serene/The very pulse of the machine", which was in reference to the author's wife, but I thought it fit well as a metaphor for the black hole being the pulse of the story, as Noah's life and his work started bleeding together. Again, you'll have to go to my past posts (pre-April 2024) to see the full story and BTS.
But back to the script. One thing I've really had a hard time coming to terms with in screenwriting is the lack of detail included in the page; not only does this become a difficulty due to my background in writing prose, but also because I'm not a big fan of dialogue. I love writing dialogue, and I find the intricacies you convey through it interesting, but I seem to prefer having characters communicate through their actions, not subtext.
But because of this, the script is kind of... bad. It's written like a book--a very overstimulating book. The amount of underlining, italicizing, and bolding in that shit is too much. I remember there being some method behind the madness; one was for sound, one was for emphasis, yada yada yada. But trying to read this gives me a major headache, one the likes of which have never been fathomed. If Zeus read this shit there'd be two Athenas.
But for as much as I now dislike this script, I think it was a very good starting point. You may agree that this is a very detail-heavy screenplay and rather overstimulating, but the writing style of this was, for the most part, inspired by First Man. If you read even the first page of that, I think you'll agree.
At any rate, looking back at my past screenplays, I think I need to pursue a more minimalist approach to the details of a scene. One thing that stands out to me about Nolan's scripts is that it leaves a lot of room for collaboration and new ideas; if everything is written out, with every detail done to a T, it doesn't really encourage other people to help fill in the blanks, and that's a very special feature of filmmaking that just doesn't translate to something like writing a novel.
Getting off my Gargantuan Ass
"So what did we gain from that?" - my inner voice after participating in a Timothee Chalamet look-alike contest, but also, presumably, your inner voice after reading all that. Well, you probably gained nothing (yay!), but going through these pieces of horseshit helped me understand that I need to make a conscious effort to condense my script to the barest level, while still keeping every necessary detail. Basically, to say everything with as little as possible. It's very counterintuitive, but I think it'll be fun.
But I'm getting ahead of myself. It's time to start on:
Pretend it just says "WORLDBUILDING". I couldn't really find anything that has only the one word on it. So. Also it's not really a fantasy it's a sci-fi. So. I guess I will just commit seppuku to atone for this monstrous blunder.
Anywho.
A lot of the time with worldbuilding you center around a base idea and develop the world around it; its cultures, events, history, etc. For example, you might start with a base magic system and then slap in some nations based vaguely or tightly on real-world cultures, and from then on you work out the intricacies between these peoples and from there develop the history, political climate, and all that shit. You can also take that base idea and, instead of going through the hassle of building an entire world, just make it work within the real world. Harry Potter's a great representative of this; J.K. Rowling (had to wash my hands after typing that name out) just slapped magic into the world and reconfigured the Earth to accommodate a secret society of wizards.
The way I'm going about the worldbuilding for this project, though, is more along the lines of Dune (a thousand apologies for the amount of Frank Herbert shmeat-gobbling that has been displayed on this blog. The seppuku counter is now at two). Dune kind of takes the Harry Potter route, molding the story into the real world around the idea; except it does this at a point in time thousands of years from the present. I'm only going a few decades ahead, but like Herbert, I need to come up with a chain of events that logically lead from what the audience knows (our world as it is now) to the point where the story takes place.
This is basically a long-winded way of me saying Home is based on the real world and is a fictional alternate future. I should really add more TLDRs here.
The year is 2067. The environmental movement surged in 2046, spiking in support after Category 6 Hurricane Monty left over 20,000 dead, decimating South and Central Florida. The American government began to develop new technologies to both prevent further climate catastrophes and adapt to the new global environment, with the United Nations and global community swiftly following suit. The story takes place in a time of oceanification, or migration from land-based cities to ocean-based ones, with about 10% of the global population already living offshore.
That's about as much worldbuilding I feel like sharing right now. There's a lot more political and scientific details that I have written out that aren't fully developed, so I'm just not going to share those yet.
One of the more important disclaimers I have to say regarding this piece of worldbuilding, as well as the rest of it as I continue to develop this project over the course of my future blogs, is that it's very important to me that I don't force these into the story. I'm giving full details here on this blog, but one of the things I hate most in media is exposition dumps.
THE ONLY good exposition dump
Placeholder
I'm staying with my dad until after Christmas. At the time of writing this, it's Monday the 23rd, and my dad still has to work today, so in an attempt to entertain myself I took a walk.
He lives in the downtown area, so I'm walking past a lot of apartment complexes, government buildings, offices, shops, restaurants, etc. until I eventually reach this quaint little lake. It's all decorated for the holidays and it's nice to walk around and just listen to music. After about halfway around the lake, I notice a Publix and decide that, while I'm already here, I should just buy the ingredients we need for the food we're bringing to our family's Christmas party.
I get in, get out, but standing right outside this exit door is a homeless woman asking for food, who I just brushed straight past after she directly asked me for something, for anything really.
I spent the whole walk back thinking about that. One thing I've been taught, like many other people, growing up is to just kinda... ignore homeless people and pretend they don't exist. Again, I know that a lot of people do this, and it's not an act of malice so much as it is a concern for safety. You never know what anyone who stops you on the street's gonna do. But it just felt kind of different this time. I had a small cake that my dad asked me to get. It's not like giving away this cake would ruin the Christmas party; it's one of those things that's just gonna get half-eaten and forgotten in the leftovers. I had a sandwich that I bought because my dad works late and I just didn't feel like eating the stuff he already had in his fridge.
Giving her something to eat wouldn't have solved the root problem; she'd still have to worry about her next meal. But it's something almost trivial that I could've done that would have at least helped someone else a little bit.
It feels kind of performative, in a way, to be writing about this. "BREAKING: Middle class guy feels bad about wealth inequality" big whoop. But this is a blog, and I don't journal, so if there's anywhere I would talk about it, I guess it'd be here?
I think my main frustration with the whole situation is that I really can't do anything to genuinely help anyone. What the fuck is my broke ass gonna do to fix the homelessness crisis?? The only thing I seem to find myself doing is sitting here, in my cozy little apartment, eating the food someone in need asked me for, typing some bullshit to make me feel better about doing nothing. What pisses me off even more is that I'll probably just mope around about it some more, maybe a couple of hours, maybe the rest of the day, until eventually I wake up and just forget about it and go back inside my bubble.
Virtually nothing I do helps anyone. I don't say that to be a pessimist or self-deprecate, but making a cool story with neat little plot twists that probably won't see the light of day won't help feed someone. But also, the only way I can ever hope to actually make an impact on people's lives is through this meaningless horseshit, to become good enough at writing that I make enough money from it, and hopefully without losing my soul from any modicum of success, so that I can maybe just help someone sleep indoors.
Again, this could just be some performative gobbledegook that I'm spewing from nowhere, but I really don't want to wake up one day at fifty years old and find the collected value of my entire life just sitting on my bookshelf. I'd love to be a successful writer, but today just reminded me that if all I ever do is sit inside and try to get my bank account to the next zero, I think I'd be in hell.
Don't know when the next blog post will be. Hopefully by then I'll have enough of the worldbuilding settled to start figuring out the plot.
Happy Holidays. (Seppuku counter: 3)